Showing changes detected between the following patch versions:
1.0.11.0.1 Hotfix#1
Apr 18, 2025Only changes to items or skills are shown. Systems changes are not shown.
Looking for the official patch notes? They are typically posted here.
Show implementation changes Tooltip
When you win a fight, this gains
2
3 » 6 » 9
value.
There are changes to this item's implementation.
Deleted Ability
Trigger
At the end of each fight that you win
Action
Add 2 times the Custom_1 of this item [1] to the SellPrice of this item (permanently)
Added Ability
Trigger
At the end of each fight that you win
Action
Add the Custom_0 of this item [3 » 6 » 9] to the SellPrice of this item (permanently)
Custom_01 » 2 » 3 » 4
2 » 3 » 4 » 5
Tooltip
When you sell a Spare Change, this gains +
1 » 2 » 3 » 4
2 » 3 » 4 » 5
Value.
Passive
This item's Cooldown is reduced by 1% for every value it has.
There are changes to this item's implementation.
Deleted Aura
Effect
Multiply the CooldownMax of this item by 0.01 times the Custom_1 of this item [100]
Deleted Aura
While this item has a SellPrice at most 90
Effect
Subtract the SellPrice of this item [3 » 6 » 12 » 24] from the Custom_1 of this item
Deleted Aura
While this item has a SellPrice more than 90
Effect
Subtract 90 from the Custom_1 of this item
Custom_04 » 6 » 8 » 10
2 » 4 » 6 » 8
Tooltip
When you transform a
Reagent, this permanently gains +
4 » 6 » 8 » 10
2 » 4 » 6 » 8
Burn.
Tooltip
At the start of each day, get a Chunk of Lead.
At the start of each day, spend 3 Gold to get a Chunk of Lead.
There are changes to this item's implementation.
Deleted Ability
Trigger
At the beginning of each day
Action
Spawn 1 card(s) for the
(the exact card(s) are decided by the game server)
Added Ability
While your player has a Gold at least 3
Trigger
At the beginning of each day
Action
Spawn 1 card(s) for the
(the exact card(s) are decided by the game server)
Added Ability
While your player has a Gold at least 3
Trigger
At the beginning of each day
Action
Subtract 3 from the
Gold of the
(permanently)
Custom_02 » 4 » 6 » 8
1 » 2 » 3 » 4
Tooltip
When you transform a
Reagent, this permanently gains +
2 » 4 » 6 » 8
1 » 2 » 3 » 4
Regeneration.
Custom_04 » 6 » 8 » 10
2 » 4 » 6 » 8
Tooltip
When you transform a
Reagent, this permanently gains +
4 » 6 » 8 » 10
2 » 4 » 6 » 8
Poison.
Tooltip
At the start of each day, get a Chunk of Lead.
At the start of each day, spend 3 Gold to get a Chunk of Lead.
There are changes to this item's implementation.
Deleted Ability
Trigger
At the beginning of each day
Action
Spawn 1 card(s) for the
(the exact card(s) are decided by the game server)
Added Ability
While your player has a Gold at least 3
Trigger
At the beginning of each day
Action
Spawn 1 card(s) for the
(the exact card(s) are decided by the game server)
Added Ability
While your player has a Gold at least 3
Trigger
At the beginning of each day
Action
Subtract 3 from the
Gold of the
(permanently)
Tooltip
When you Slow, Haste the item to the left of this for 1 » 2 » 3 » 4 second(s).
When this or an adjacent item Slows, Haste the item to the left of this for 1 » 2 » 3 » 4 second(s).
Icy
Tooltip
When you Slow, Freeze 1 small item for 0.5 second(s).
When this or an adjacent item Slows, Freeze 1 small item for 0.5 second(s).
There are changes to this enchantment's implementation.Deleted Ability
Trigger
When any item or skill on your board or in your stash applies Slow
Action
Freeze up to
FreezeTargets [
1] random item on your opponent's board that is
Small
for
FreezeAmount [
0.5 sec]
Added Ability
Trigger
When this item and any adjacent item applies Slow
Action
Freeze up to
FreezeTargets [
1] random item on your opponent's board that is
Small
for
FreezeAmount [
0.5 sec]
Shielded
Tooltip
When you Slow, Shield 10.
When this or an adjacent item Slows, Shield 10.
There are changes to this enchantment's implementation.Deleted Ability
Trigger
When any item or skill on your board or in your stash applies Slow
Action
Shield your player for ShieldApplyAmount [10]
Added Ability
Trigger
When this item and any adjacent item applies Slow
Action
Shield your player for ShieldApplyAmount [10]
Restorative
Tooltip
When you Slow, Heal 15.
When this or an adjacent item Slows, Heal 15.
There are changes to this enchantment's implementation.Deleted Ability
Trigger
When any item or skill on your board or in your stash applies Slow
Action
Heal your player for HealAmount [15]
Added Ability
Trigger
When this item and any adjacent item applies Slow
Action
Heal your player for HealAmount [15]
Toxic
Tooltip
When you Slow, Poison 1.
When this or an adjacent item Slows, Poison 1.
There are changes to this enchantment's implementation.Deleted Ability
Trigger
When any item or skill on your board or in your stash applies Slow
Action
Poison your opponent for PoisonApplyAmount [1]
Added Ability
Trigger
When this item and any adjacent item applies Slow
Action
Poison your opponent for PoisonApplyAmount [1]
Fiery
Tooltip
When you Slow, Burn 1.
When this or an adjacent item Slows, Burn 1.
There are changes to this enchantment's implementation.Deleted Ability
Trigger
When any item or skill on your board or in your stash applies Slow
Action
Burn your opponent for BurnApplyAmount [1]
Added Ability
Trigger
When this item and any adjacent item applies Slow
Action
Burn your opponent for BurnApplyAmount [1]
Obsidian
Tooltip
When you Slow, Deal 10 Damage.
When this or an adjacent item Slows, Deal 10 Damage.
There are changes to this enchantment's implementation.Deleted Ability
Trigger
When any item or skill on your board or in your stash applies Slow
Action
Deal DamageAmount Damage [10] to your opponent
Added Ability
Trigger
When this item and any adjacent item applies Slow
Action
Deal DamageAmount Damage [10] to your opponent
There are changes to this item's implementation.
Deleted Ability
Trigger
When any item or skill on your board or in your stash applies Slow
Action
Haste up to HasteTargets [1] card among the item to the left if it has a CooldownMax more than 0 sec for HasteAmount [1 sec » 2 sec » 3 sec » 4 sec]
Added Ability
Trigger
When this item and any adjacent item applies Slow
Action
Haste up to HasteTargets [1] card among the item to the left if it has a CooldownMax more than 0 sec for HasteAmount [1 sec » 2 sec » 3 sec » 4 sec]
Cost
5 » 10 » 15 » 20
3 » 6 » 9 » 12
Value
5 » 10 » 15 » 20
3 » 6 » 9 » 12
Tooltip
The first 4 » 8 times you use a Weapon each fight, Charge 1 item(s) 1 second(s).
The first 4 » 8 times you use a Weapon each fight, Charge another item 1 second(s).
There are changes to this item's implementation.
Deleted Ability
While this skill has a Custom_0 less than the Custom_1 of this skill
Trigger
When any item on your board that is a
Weapon
is used
Action
Charge up to ChargeTargets [1] random item on your board that has a CooldownMax more than 0 sec for ChargeAmount [1 sec]
Added Ability
While this skill has a Custom_0 less than the Custom_1 of this skill
Trigger
When any item on your board that is a
Weapon
is used
Action
Charge up to
ChargeTargets [
1] random item on your board that
has a CooldownMax more than 0 sec
is not the item or skill that triggered this ability
for
ChargeAmount [
1 sec]