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While you have more than half Health, your Weapons have +30 » +60 » +90 Damage.
When you use a Weapon, gain 5 Rage
When you Enrage, deal Damage equal to 10% » 15% » 20% of your Max Health.
12 enchantments
Golden
This has double value.
Heavy
When you Enrage, Slow 2 items for 4 second(s)
Icy
When you Enrage, Freeze 2 items for 2 second(s)
Turbo
When you Enrage, Haste 2 items for 4 second(s)
Shielded
When you Enrage, Shield equal to this item's Damage
Restorative
When you Enrage, Heal equal to this item's Damage
Toxic
When you Enrage, Poison equal to 10% of this item's Damage
Fiery
When you Enrage, Burn equal to 10% of this item's Heal
BazaarDB automated finding: This Burns equal to 10% of this item's Damage, not Heal.
Confirm with Deep Mechanics.
Deadly
Your items have +25% Crit Chance.
Shiny
This has double Rage gain.
Radiant
Adjacent items are affected by Freeze and Slow for half as long.
Obsidian
This has double Damage.
The first time you fall below half Health each fight, Shield equal to 20% » 30% of your Max Health.
The first time any item is used each fight, gain 30 Rage.
When you Enrage, deal Damage and gain Shield equal to 10% » 15% » 20% of your Max Health.
12 enchantments
Golden
This has double value.
Heavy
When you Enrage, Slow 2 items for 4 second(s)
Icy
When you Enrage, Freeze 2 items for 2 second(s)
Turbo
When you Enrage, Haste 2 items for 4 second(s)
Shielded
This has double Shield.
Restorative
When you Enrage, Heal equal to this item's Damage.
Toxic
When you Enrage, Poison equal to 10% of item's Damage.
Fiery
When you Enrage, Burn equal to 10% of this item's Damage.
Deadly
Your items have +25% Crit Chance.
Shiny
This has double Rage gain, Shield and Damage.
Radiant
Adjacent items are affected by Freeze and Slow for half as long.
Obsidian
This has double Damage.
The first time you use an item each fight, Shield equal to 10% » 15% » 20% » 25% of your Max Health.
12.0
»
10.0
SEC
Deal Damage equal to 20% of your Max Health
Multicast
2
12 enchantments
Golden
This has double value.
Heavy
Slow 3 items for 4 second(s)
Icy
Freeze 3 items for 1 second(s)
Turbo
Haste 3 items for 4 second(s)
Shielded
Shield equal to this item's Damage
Restorative
Heal equal to this item's Damage
Toxic
Poison equal to 10% of this item's Damage
Fiery
Burn equal to 10% of this item's Damage
Shiny
This has +1 Multicast.
Deadly
This has +50% Crit Chance.
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian
This has double Damage.
If you have a Vehicle, the first time you would be defeated each fight, Heal to half Health and Destroy one of your Vehicles for the fight.
When you Burn, gain 5 Rage.
When you Enrage, Burn equal to 3% » 6% of your Max Health.
12 enchantments
Golden
This has double value.
Heavy
When you Enrage, Slow 2 items for 4 second(s)
Icy
When you Enrage, Freeze 2 items for 2 second(s)
Turbo
When you Enrage, Haste 2 items for 4 second(s)
Shielded
When you Enrage, Shield equal to 5 times this item's Burn.
Restorative
When you Enrage, Heal equal to 5 times this item's Burn.
Toxic
When you Enrage, Poison equal to this item's Burn.
Fiery
This has double Burn.
Deadly
Your items have +40% Crit Chance.
BazaarDB automated finding: Only your Burn items gain Crit Chance.
Confirm with Deep Mechanics.
Shiny
This has double Rage gain.
Radiant
Adjacent items are affected by Freeze and Slow for half as long.
Obsidian +Weapon
When you Enrage, Deal Damage equal to 5 times this item's Burn.
5.0
SEC
Deal 50 » 100 » 150 Damage
Heated: Slow 1 » 2 » 3 for 1 second(s)
This has +Damage equal to 5% of your Max Health
Quest: Use 100 Food
This has +1 Multicast.
Quest: Slow 80 times
12 enchantments
Golden
This has double value.
Heavy
This Slows for twice as long.
Icy
Freeze an item for 1 second(s)
Turbo
Haste 2 items for 1 second(s)
Shielded
Shield equal to this item's Damage
Restorative
Heal equal to this item's Damage
Toxic
Poison equal to 10% of this item's Damage
Fiery
Burn equal to 10% of this item's Damage
Shiny
This has +1 Multicast.
Deadly
This has +50% Crit Chance.
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian
This has double Damage.
The first time you fall below half Health each fight, Shield equal to 20% » 30% » 40% » 50% of your Max Health.
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