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The first 4 » 8 times you Slow each fight, Charge a Heal or Regen item 1 second(s)
When you Heal Regen, an item gains 3% » 6% » 9% Crit Chance
When you Heal Regen, Charge a Poison item 1 second(s)
Your items have + Damage equal to your Regen
The first 4 » 8 » 12 times you use a Heal or Regen item each fight, gain 50 Max Health
When you Heal Regen, your items gain 3 » 6 » 9
The first time you fall below half Health each fight, Haste your Burn and Regen items for 1 » 2 » 3 second(s)
The first 4 » 8 times you Slow each fight, Charge a Regen item 1 second(s)
Your items have +1 » +2 » +3 » +4
Your items with no Cooldown have +25% » +50% Damage, Burn, Poison, Shield, Heal, and Regen
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