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42 additional results from other categories
7.0
SEC
Your items gain 6 » 9 » 12, 6 » 9 » 12 and 6 » 9 » 12
If you have another Tool, Weapon, Property or Apparel this has +1 Multicast for each
13 enchantments
Golden
This has double value
Heavy
Slow an item for 1 second(s)
Icy
Freeze an item for 0.5 second(s)
Turbo
Haste an item for 1 second(s)
Shielded
This has double Shield gain
Restorative
This has double Heal gain
Toxic
Your items gain 1.2 » 1.8 » 2.4
Fiery
Your items gain 1.2 » 1.8 » 2.4
Shiny
This has +1 Multicast
Deadly
Your items gain 3% Crit Chance
Radiant
This is immune to Freeze, Slow and Destroy
Obsidian
This has double Damage gain
Mossy
Your items gain 1.2 » 1.8 » 2.4
Commonly Paired With
The first 4 » 8 times you Slow each fight, Charge a Heal or Regen item 1 second(s)
6.0
SEC
Your items gain +Damage and +Heal equal to this item's value
When you Heal, this gains 3 » 5 » 7 Value
13 enchantments
Golden
This has double value
Heavy
Slow 2 items for 2 second(s)
Icy
Freeze an item for 1 second(s)
Turbo
Haste 2 items for 2 second(s)
Shielded
Your items gain +Shield equal to this item's value
Restorative
This has double Heal gain
Toxic
Your items gain +Poison equal to 20% of this item's value
Fiery
Your items gain +Burn equal to 20% of this item's value
Shiny
This has +1 Multicast
Deadly
Your Weapons and Heal items have +25% Crit Chance
Radiant
This is immune to Freeze, Slow and Destroy
Obsidian
This has double Damage gain
Mossy
Your items gain +Regen equal to 20% of this item's value
Commonly Paired With
When you Heal Regen, an item gains 3% » 6% » 9% Crit Chance
The first time you fall below half Health each fight, Charge your Heal and Shield items for 2 » 3 second(s)
Your Heal items have +5% » +10% » +15% » +20% Crit Chance
When you use a Weapon, your items gain 3 » 6 » 9
When you Heal Regen, Charge a Poison item 1 second(s)
The first 4 » 8 » 12 times you use a Heal or Regen item each fight, gain 50 Max Health
When you Heal Regen, your items gain 3 » 6 » 9
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