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When you use a Weapon, your Shield items gain +20 » +30 Shield for the fight.
When you use a Shield item, your Weapons gain +20 » +30 Damage for the fight.
12 enchantments
Golden
This has double value.
Heavy
When you use a Weapon or a Shield item, Slow an item for 1 second(s).
Icy
When you use a Weapon or a Shield item, Freeze an item for 0.5 second(s).
Turbo
When you use a Weapon or a Shield item, Haste an item for 1 second(s).
Shielded
When you use a Weapon or a Shield item, Shield 30.
Restorative
When you use a Weapon or a Shield item, Heal 30.
Toxic
When you use a Weapon or a Shield item, Poison 3.
Fiery
When you use a Weapon or a Shield item, Burn 3.
Shiny
This has double Damage and Shield bonus.
Deadly
Your Weapons and Shield items have +50% Crit Chance.
Radiant
Your Weapon and Shield items are affected by Freeze and Slow for half as long.
Obsidian +Weapon
When you use a Weapon or a Shield item, deal 30 Damage.
Your Weapons have +10 » +20 Damage for each Flying item you have.
When your items start Flying, Charge a Weapon 1 second.
When you use a Weapon, it gains +3% » +6% » +9% » +12% Crit Chance for the fight.
5.0
SEC
Adjacent items stop Flying
When one of your items stops Flying, it gains +20 » +30 » +40 Damage and +20 » +30 » +40 Shield for the fight.
12 enchantments
Golden
This has double value.
Heavy
Slow an item for 2 second(s)
Icy
Freeze an item for 0.5 second(s)
Turbo
Haste an item for 2 second(s)
Shielded
Shield 40
Restorative
Heal 40
Toxic
Poison 4
Fiery
Burn 4
Shiny
This has double Damage and Shield bonus.
Deadly
When your items stop Flying, your items gain +10 Crit Chance for the fight.
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian +Weapon
Deal 40 Damage
While you have more than half Health, your Weapons have +30 » +60 » +90 Damage.
7.0
SEC
Your Weapons gain 6 » 9 » 12 Damage for the fight
Your Heal items gain 6 » 9 » 12 Heal for the fight
Your Shield items gain 6 » 9 » 12 Shield for the fight
If you have another Tool, Weapon, Property or Apparel this has +1 Multicast for each.
12 enchantments
Golden
This has double value.
Heavy
Slow an item for 1 second(s)
Icy
Freeze an item for 0.5 second(s)
Turbo
Haste an item for 1 second(s)
Shielded
This has double Shield gain.
Restorative
This has double Heal gain.
Toxic
Your Poison items gain +1 Poison for the fight
Fiery
Your Burn items gain +1 Burn for the fight
Shiny
This has +1 Multicast.
Deadly
Your items gain 3% Crit Chance for the fight
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian
This has double Damage gain.
Your Weapons have +1 Damage. When you sell a Small item, this gains +1 » +2 Damage bonus.
When you use a Friend, your Weapons gain +2 » +4 » +6 Damage and Shield items gain +2 » +4 » +6 Shield for the fight.
Banannibal
Level 1Day 1
2 Gold3 XP
100
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