16.2 (Jul 17) on Jul 17, 2026.
16.2 (Jul 17) on Jul 17, 2026.VIP Pass is a small Pygmalien item in The Bazaar. Its starting tier is Silver. As Pygmalien, you can find this item at Goldie, Quixel, Kina, Ande, Jay Jay, Luxe, Chronos, Midsworth, Prospero, Valpak and Silvia. You can also rarely find this item enchanted at Knightshade, Hef, Freiya and Cobweb. A full list of available enchantments for VIP Pass can be found below. Deep Mechanics for VIP Pass are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| CooldownMax | 5s | 5s | 5s |
| HasteTargets | 1 | 1 | 1 |
| HasteAmount | 1s | 2s | 3s |
| Custom_0 | 2 | 4 | 6 |
| SellPrice | 2 | 4 | 8 |
| BuyPrice | 4 | 8 | 16 |
HasteTargets [1] random item on your board that CooldownMax more than 0 secSellPriceHasteAmount [1 sec » 2 sec » 3 sec]Custom_0 of this item [2 » 4 » 6] to the SellPrice of the item or skill which triggered this action until the end of the fightCustom_0 of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 1 | 1 | 1 |
| SlowAmount | 2s | 2s | 2s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s | 0.5s |
HasteAmount of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 80 | 80 | 80 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 80 | 80 | 80 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 8 | 8 | 8 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 8 | 8 | 8 |
Multicast of this item| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 |
HasteTargetsCritChance of adjacent items that | Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| DamageAmount | 80 | 80 | 80 |
There are changes to this item's implementation.
HasteTargets [2] cards among adjacent items that CooldownMax more than 0 secHasteAmount [2 sec]| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| RegenApplyAmount | 8 | 8 | 8 |
SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [2 sec]There are changes to this item's implementation.
FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]ShieldApplyAmount [80]HasteAmountHealAmount [80]PoisonApplyAmount [8]BurnApplyAmount [8]DamageAmount Damage [80] to your opponentRegenApplyAmount [8] Regen until the end of the fightHasteTargets [1] random item on your board that CooldownMax more than 0 secSellPriceHasteAmount [1 sec » 2 sec » 3 sec]Custom_0 of this item [4 » 6 » 8] to the SellPrice of the item or skill which triggered this action until the end of the fightRegenApplyAmount [8] Regen until the end of the fightCustom_0 of this item [4 » 6 » 8] to the SellPrice of this item until the end of the fightCustom_0 of this item [4 » 6 » 8] to the SellPrice of the item or skill which triggered this action until the end of the fightCustom_0 of this item [4 » 6 » 8] to the SellPrice of the item or skill which triggered this action until the end of the fightCustom_0 of this item [4 » 6 » 8] to the SellPrice of this item until the end of the fightCustom_0 of this item [4 » 6 » 8] to the SellPrice of this item until the end of the fightCustom_0 of this item [4 » 6 » 8] to the SellPrice of the item or skill which triggered this action until the end of the fightThere are changes to this item's implementation.
Custom_0 of this item [1] to the SellPrice of this item (permanently)CritChance of adjacent items that CooldownMax more than 0 secCritChance of adjacent items that are CritChance of adjacent items that CooldownMax more than 0 secCustom_0 of this item [2 » 4 » 6] to the SellPrice of the item or skill which triggered this action until the end of the fightCustom_0 of this item [4 » 6 » 8] to the SellPrice of the item or skill which triggered this action until the end of the fightCustom_0 of this item [4 » 6 » 8] to the SellPrice of this item until the end of the fightCustom_0 of this item [1] to the SellPrice of the item or skill which triggered this action (permanently)FreezeTargets [1] random item on your opponent's board that is FreezeAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]FreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunityCustom_0 of this item [4 » 6 » 8] to the SellPrice of the item or skill which triggered this action until the end of the fight*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.