16.2 (Jul 17) on Jul 17, 2026.
16.2 (Jul 17) on Jul 17, 2026.Harmadillo is a medium Dooley item in The Bazaar. Its starting tier is Bronze. As Dooley, you can find this item at Goldie, Quixel, Jay Jay, Luxe, Barkun, Mittel, Kev's Armory, Tinker, Aila, Valpak and Silvia. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. A full list of available enchantments for Harmadillo can be found below. Deep Mechanics for Harmadillo are also available below.
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| CooldownMax | 9s | 8s | 7s | 6s |
| DamageAmount | 50 | 100 | 150 | 200 |
| ChargeAmount | 2s | 2s | 2s | 2s |
| ChargeTargets | 1 | 1 | 1 | 1 |
| SellPrice | 2 | 4 | 8 | 16 |
| BuyPrice | 4 | 8 | 16 | 32 |
DamageAmount Damage [50 » 100 » 150 » 200] to your opponentChargeTargets [1] card among this item for ChargeAmount [2 sec]SellPrice of this item by 2| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| SlowTargets | 1 | 1 | 1 | 1 |
| SlowAmount | 1s | 1s | 1s | 1s |
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s | 0.5s | 0.5s |
SellPrice of this item by 2| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| HasteTargets | 1 | 1 | 1 | 1 |
| HasteAmount | 1s | 1s | 1s | 1s |
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| ShieldApplyAmount | 0 | 0 | 0 | 0 |
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| HealAmount | 0 | 0 | 0 | 0 |
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| PoisonApplyAmount | 0 | 0 | 0 | 0 |
RegenApplyAmount [0] Regen until the end of the fight| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| BurnApplyAmount | 0 | 0 | 0 | 0 |
DamageAmount of this item [50 » 100 » 150 » 200] to the RegenApplyAmount of this itemMulticast of this itemCritChance of this itemDamageAmount of this item [50 » 100 » 150 » 200] to the PoisonApplyAmount of this item| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 | 1 |
DamageAmount of this item [50 » 100 » 150 » 200] to the PoisonApplyAmount of this itemDamageAmount of this item by 2| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| RegenApplyAmount | 0 | 0 | 0 | 0 |
DamageAmount of this item [50 » 100 » 150 » ] to the of FreezeTargets [1] random item on your opponent's board that is any of these sizes:FreezeAmount [1 sec]SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]DamageAmount of this item [50 » 100 » 150 » ] to the of DamageAmount of this item [50 » 100 » 150 » ] to the of FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]BurnApplyAmountDamageAmount of this item [50 » 100 » 150 » 200] to the BurnApplyAmount of this itemFreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]PoisonApplyAmountShieldApplyAmount [0]DamageAmount of this item [50 » 100 » 150 » 200] to the PoisonApplyAmount of this itemDamageAmount of this item [50 » 100 » 150 » 200] to the ShieldApplyAmount of this itemBurnApplyAmountHealAmount [0]DamageAmount of this item [50 » 100 » 150 » 200] to the BurnApplyAmount of this itemDamageAmount of this item [50 » 100 » 150 » 200] to the HealAmount of this itemFreezeFreeze of this item (permanently)PoisonApplyAmount [0]SlowSlow of this item (permanently)DamageAmount of this item [50 » 100 » 150 » 200] to the PoisonApplyAmount of this itemPercentSlowReductionPercentFreezeReductionDestroyImmunityBurnApplyAmount [0]DamageAmount of this item [50 » 100 » 150 » 200] to the BurnApplyAmount of this itemRegenApplyAmount [0] Regen until the end of the fightDamageAmount of this item [50 » 100 » 150 » 200] to the RegenApplyAmount of this item