16.2 (Jul 17) on Jul 17, 2026.
16.2 (Jul 17) on Jul 17, 2026.Red Button is a small Dooley item in The Bazaar. Its starting tier is Silver. As Dooley, you can find this item at Goldie, Quixel, The Tester, Kina, Ande, Jay Jay, Luxe, Midsworth, Valpak and Silvia. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. A full list of available enchantments for Red Button can be found below. Deep Mechanics for Red Button are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| CooldownMax | 10s | 9s | 8s |
| ChargeAmount | 0s | 0s | 0s |
| ChargeTargets | 1 | 1 | 1 |
| SellPrice | 2 | 4 | 8 |
| BuyPrice | 4 | 8 | 16 |
SellPrice of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 1 | 1 | 1 |
| SlowAmount | 4s | 4s | 4s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HasteTargets | 1 | 1 | 1 |
| HasteAmount | 4s | 4s | 4s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 110 | 110 | 110 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 110 | 110 | 110 |
There are changes to this item's implementation.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 11 | 11 | 11 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 11 | 11 | 11 |
Multicast of this item| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| DamageAmount | 110 | 110 | 110 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| RegenApplyAmount | 11 | 11 | 11 |
SellPrice of this item by 2ChargeTargetsThere are changes to this item's implementation.
SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [4 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [4 sec]ShieldApplyAmount [110]HealAmount [110]PoisonApplyAmount [11]BurnApplyAmount [11]CritChance of adjacent items that DamageAmount Damage [110] to your opponentRegenApplyAmount [11] Regen until the end of the fightRegenApplyAmount [11] Regen until the end of the fightFreezeTargets [1] random item on your opponent's board that is FreezeAmount [1 sec]There are changes to this item's implementation.
ChargeTargets [999] cards among adjacent items that CooldownMax more than 0 secChargeAmount [2 sec » 3 sec » ]CritChance of adjacent items that CooldownMax more than 0 secCritChance of adjacent items that CooldownMax more than 0 secChargeTargets [999] cards among adjacent items that CooldownMax more than 1 secChargeAmount [2 sec » 3 sec » 4 sec]ChargeTargets [999] cards among adjacent items that CooldownMax more than 0 secChargeAmount [2 sec » 3 sec » 4 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]FreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunityCritChance of adjacent items that