16.2 (Jul 17) on Jul 17, 2026.
16.2 (Jul 17) on Jul 17, 2026.Lion Cane is a medium Pygmalien item in The Bazaar. Its starting tier is Gold. As Pygmalien, you can find this item at Goldie, Quixel, Flex, Jay Jay, Luxe, Barkun, Mittel, Kev's Armory, Aila and Valpak. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. A full list of available enchantments for Lion Cane can be found below. Deep Mechanics for Lion Cane are also available below.
| Attribute | Gold | Diamond |
|---|---|---|
| CooldownMax | 7s | 7s |
| DamageAmount | 0 | 0 |
| Custom_0 | 100 | 200 |
| Custom_1 | 10 | 20 |
| Custom_2 | 10 | 20 |
| Custom_3 | 0 | 0 |
| SellPrice | 8 | 16 |
| BuyPrice | 16 | 32 |
Custom_1 of this card [10 » ] times the of to the of HealthMaxDamageAmountDamageAmount Damage [0] to your opponentLevelCustom_0 of this item [100 » 200] to the HealthMax of your player (permanently)SellPrice of this item by 2| Attribute | Gold | Diamond |
|---|---|---|
| SlowTargets | 2 | 2 |
| SlowAmount | 2s | 2s |
Custom_3Custom_2| Attribute | Gold | Diamond |
|---|---|---|
| FreezeTargets | 1 | 1 |
| FreezeAmount | 1s | 1s |
| Attribute | Gold | Diamond |
|---|---|---|
| HasteTargets | 2 | 2 |
| HasteAmount | 2s | 2s |
There are changes to this item's implementation.
Level| Attribute | Gold | Diamond |
|---|---|---|
| ShieldApplyAmount | 0 | 0 |
| Attribute | Gold | Diamond |
|---|---|---|
| HealAmount | 0 | 0 |
RegenApplyAmount [0] Regen until the end of the fight| Attribute | Gold | Diamond |
|---|---|---|
| PoisonApplyAmount | 0 | 0 |
DamageAmount of this item [0] to the RegenApplyAmount of this item| Attribute | Gold | Diamond |
|---|---|---|
| BurnApplyAmount | 0 | 0 |
DamageAmount of this item [0] to the PoisonApplyAmount of this itemMulticast of this itemDamageAmount of this item [0] to the PoisonApplyAmount of this itemCritChance of this item| Attribute | Gold | Diamond |
|---|---|---|
| PercentSlowReduction | 100 | 100 |
| PercentFreezeReduction | 100 | 100 |
| DestroyImmunity | 1 | 1 |
*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.
DamageAmount of this item [0] to the BurnApplyAmount of this itemDamageAmount of this item by 2| Attribute | Gold | Diamond |
|---|---|---|
| RegenApplyAmount | 0 | 0 |
SellPrice of this item by 2There are changes to this item's implementation.
HealthMax of your player to the DamageAmount of this itemCustom_1 of this card [10 » ] times the of to the of SlowTargets [2] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [2 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]HasteTargets [2] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [2 sec]DamageAmount of this item [0] to the PoisonApplyAmount of this itemShieldApplyAmount [0]DamageAmount of this item [0] to the BurnApplyAmount of this itemDamageAmount of this item [0] to the ShieldApplyAmount of this itemHealAmount [0]Custom_0 of this item [100 » 200] to the HealthMax of your player (permanently)DamageAmount of this item [0] to the HealAmount of this itemLevelCustom_0 of this item [100 » 200] to the HealthMax of your player (permanently)PoisonApplyAmount [0]DamageAmount of this item [0] to the BurnApplyAmount of this itemHealthMaxDamageAmountDamageAmount of this item [0] to the PoisonApplyAmount of this itemHealthMax of your player to the DamageAmount of this itemBurnApplyAmount [0]Custom_1 of this item [10 » 20] to the Custom_2 of this itemDamageAmount of this item [0] to the BurnApplyAmount of this itemCustom_2 of this item [10 » 20] to the Custom_3 of this itemRegenApplyAmount [0] Regen until the end of the fightDamageAmount of this item [0] to the RegenApplyAmount of this itemFreezeTargets [1] random item on your opponent's board that is any of these sizes:FreezeAmount [4 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]DamageAmount of this item [0] to the PoisonApplyAmount of this itemDamageAmount of this item [0] to the BurnApplyAmount of this itemFreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunity