16.2 (Jul 17) on Jul 17, 2026.
16.2 (Jul 17) on Jul 17, 2026.Lens is a small Dooley item in The Bazaar. Its starting tier is Silver. As Dooley, you can find this item at Goldie, Quixel, Tok's Clocks, The Tester, Kina, Ande, Jay Jay, Luxe, Chronos, Midsworth, Valpak and Silvia. You can also rarely find this item enchanted at Knightshade, Hef, Freiya and Cobweb. Lens can also be obtained from Augmented Hellbilly. A full list of available enchantments for Lens can be found below. Deep Mechanics for Lens are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| CooldownMax | 6s | 6s | 6s |
| ChargeAmount | 1s | 2s | 3s |
| ChargeTargets | 1 | 1 | 1 |
| SellPrice | 2 | 4 | 8 |
| BuyPrice | 4 | 8 | 16 |
ChargeTargets [1] card among the item to the right if it CooldownMax more than 0 secChargeAmount [1 sec » 2 sec » 3 sec]ChargeTargets [1] card among this item for ChargeAmount [1 sec » 2 sec » 3 sec]SellPrice of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 1 | 1 | 1 |
| SlowAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s | 0.5s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HasteTargets | 1 | 1 | 1 |
| HasteAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 30 | 30 | 30 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 30 | 30 | 30 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 3 | 3 | 3 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 3 | 3 | 3 |
Multicast of this item| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| DamageAmount | 30 | 30 | 30 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| RegenApplyAmount | 3 | 3 | 3 |
SellPrice of this item by 2SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]There are changes to this item's implementation.
HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]ShieldApplyAmount [30]HealAmount [30]PoisonApplyAmount [3]BurnApplyAmount [3]CritChance of the item to the right if it DamageAmount Damage [30] to your opponentThere are changes to this item's implementation.
HasteChargeTargets [1] card among this item for ChargeAmount [1 sec » 2 sec » 3 sec]RegenApplyAmount [3] Regen until the end of the fightRegenApplyAmount [3] Regen until the end of the fightThere are changes to this item's implementation.
CritChance of the item to the right if it CooldownMax more than 0 secCritChance of the item to the right if it There are changes to this item's implementation.
ChargeTargets [1] card among each item on your board that is a ChargeAmount [1 sec » 2 sec]Custom_0 of this item [5 » 10] to the DamageAmount of items on your board that are ChargeTargets [1] card among each item on your board that is a ChargeAmount [1 sec » 2 sec]CritChance of items on your board that CooldownMax more than 0 secChargeTargets [1] card among this item for ChargeAmount [1 sec » 2 sec » 3 sec]FreezeTargets [1] random item on your opponent's board that is FreezeAmount [1 sec]CritChance of items on your board that CooldownMax more than 0 secChargeTargets [1] card among the item to the right if it CooldownMax more than 0 secChargeAmount [1 sec » 2 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]FreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunityCritChance of the item to the right if it CooldownMax more than 0 sec*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.